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Thomas Weber
Reviews 1

ElectricCoding presents Vela Insula as a game where your finger is the wind, steering a boat by swiping alongside it rather than using buttons. The game is structured around forty handmade courses divided into four chapters, each with distinct characteristics. The Flat Sea serves as a quiet introduction, while the High Sea introduces springs and storm rain. The Ice Sea features floes and thin ice under a polar night, and The Chasm requires crossing a ramp on the wind alone. Beyond the main voyage, there is a free sailing tab with five different modes. Today offers a fresh course daily, Clock race adds a time-pressure element with rings buying seconds, and The last sea is a endurance run. Open sea allows for unrestricted sailing, while Dead calm presents puzzles with no wind. Relax mode disables countdowns and stars, allowing players to focus purely on the experience. The game supports Dutch and English languages, both written by hand, and requires no internet connection for core gameplay. It is registered in the Dutch Chamber of Commerce, and the developer maintains direct contact via email. A support button allows users to send thanks, though it does not unlock additional content, keeping the game exactly the same regardless of donation. The studio emphasizes a slow development process, focusing on finishing one game at a time without the need for ads or accounts to keep attention.

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About ElectricCoding

ElectricCoding is a small game development studio based in Delft that creates games for Android at a slow pace, releasing one title at a time without ads or account requirements. The studio is currently developing Vela Insula, a sailing game in which the player controls a boat by swiping to place wind on the water. The game features forty handmade courses across four chapters, an overworld between levels, and additional modes including daily courses and free sailing.