About Thatgamecompany
Thatgamecompany: Creating Timeless Interactive Entertainment
thatgamecompany is a game studio that has been making waves in the gaming industry since its inception. The company is dedicated to creating timeless interactive entertainment that inspires human connection worldwide. With critically acclaimed games like Journey, Flower, and flOw under their belt, it's no wonder that they have become one of the most respected names in the industry.
Founded in 2006 by Jenova Chen and Kellee Santiago, thatgamecompany has always had a unique vision for what video games could be. They wanted to create experiences that were more than just mindless entertainment; they wanted to create games that would touch people on a deeper level and inspire them to connect with others.
Their first game, flOw, was released in 2007 and quickly became a hit with gamers around the world. The game was simple yet beautiful, allowing players to control an aquatic creature as it navigated through various levels of an underwater world. It was praised for its innovative gameplay mechanics and stunning visuals.
Their next game, Flower (2009), took things even further. This time around, players controlled the wind as it blew petals through fields of grass and flowers. The game was hailed as a masterpiece by critics and gamers alike for its breathtaking visuals and emotional storytelling.
But it was their third game, Journey (2012), that really put them on the map. In this game, players take on the role of a robed figure traveling through a vast desert landscape towards a distant mountain peak. Along the way, they encounter other players who are also making their own journeys towards the same goal.
Journey was unlike anything else at the time – it was an online multiplayer experience without any voice or text chat features; instead relying solely on non-verbal communication between players using musical notes or gestures which made each interaction feel meaningful despite not knowing who you were playing with or where they came from.
The success of these three games cemented thatgamecompany's reputation as one of gaming's most innovative studios – but what sets them apart from other developers is their commitment to creating experiences that are both emotionally resonant while still being accessible enough for anyone to enjoy regardless of skill level or background knowledge about video games themselves.
In addition to developing new titles such as Sky: Children Of Light (2019) which continues ThatGameCompany’s tradition of crafting visually stunning worlds filled with wonderment & awe-inspiring moments while also introducing new gameplay mechanics like social interactions between players via light-based communication system called “candlelight”, ThatGameCompany has also been working hard behind-the-scenes helping other developers bring their visions into reality too!
For example - TGC helped develop "Flower" & "Journey" ports onto iOS devices so more people can experience these amazing titles wherever they go! They've also worked closely alongside Sony Computer Entertainment America (SCEA) during development cycles providing feedback & support throughout production phases ensuring quality standards are met before release dates arrive!
Overall ThatGameCompany is truly dedicated towards creating timeless interactive entertainment experiences which inspire human connection worldwide! Their unique approach towards designing video-games makes them stand out among others within this industry!