Login or sign up
For business

Egemen Ertuğrul · Spatial computing engineer

4.2· 5 reviews
Average ratingGreat
4.2/ 5

Based on 5 reviews

540%
440%
320%
20%
10%
Ask AI

Questions about Egemen Ertuğrul · Spatial computing engineer

Based on 5 reviews, listing data and website checks · updated yesterday

What is Egemen Ertuğrul · Spatial computing engineer?

Egemen Ertuğrul is a spatial computing engineer specializing in extended reality (XR) software for automotive, industrial, and medical sectors. He builds tools like the open source XR headset WisorXR, the SLAM localization stack AnySLAM, and the Raspberry Pi-based AI agent PiJacker. His work includes automotive XR for TOGG vehicles, VR medical training, and earthquake simulations for Meta Quest 3.

What specific XR tools and stacks does the portfolio feature?

The portfolio highlights projects such as an open source XR headset (WisorXR), a SLAM localization stack (AnySLAM), and a Raspberry Pi-based AI agent tool (PiJacker). He also developed a C++ simulation core integrated into Unity for physically accurate cornea transplantation surgery training and a multi-platform musical instrument based on atomic spectra called Cosmic Symphony.

What themes do multiple reviews share regarding his work?

Some reviewers praise the open-source nature of projects like WisorXR and AnySLAM, noting that optics, tracking, and software are built transparently. Others highlight the practical application of his work in real-world scenarios, such as automotive XR for TOGG vehicles and VR medical training for cornea transplantation.

How recent is the feedback and what does the timeline of projects indicate?

The business has been active since at least 2019, with projects like the Fraunhofer Digital Twin and ChineseVR application listed from that year. More recent work includes the 2024 Earthquake Simulation for Meta Quest 3 and the 2025 Cosmic Symphony musical instrument, showing a consistent evolution in XR technologies.

How does the development process work step by step?

The process involves building XR software across diverse sectors, starting with foundational tools like the SLAM stack AnySLAM and progressing to specialized applications like the cornea VR trainer. The open-source approach allows others to build upon his work, fostering collaboration and innovation.

How recent are the reviews and what is the overall rating?

The business has received a 4.2 out of 5 rating on Trustburn from 5 reviews. The positive feedback often centers on the innovative use of open-source technologies and the practical application of XR in critical sectors like healthcare and automotive.

What is the official website of Egemen Ertuğrul · Spatial computing engineer?

The official website of Egemen Ertuğrul · Spatial computing engineer is egemenertugrul.com.

AI-generated from reviews on this page. Verify anything important with the company directly.

James Wilson
Reviews 1

The development of the WisorXR headset and AnySLAM stack as open-source projects is a promising approach for the spatial computing industry. It suggests a willingness to share infrastructure and potentially lower barriers to entry. While the automotive and medical simulations demonstrate high-end capability, the reliance on open platforms means that long-term support and compatibility might vary. Interested parties should verify the current status of these unreleased or WIP tools before committing to any specific integration strategy.

Maria Garcia
Reviews 1

The listed projects like the PiJacker and Digital Mosaic Restoration show interesting technical directions. However, the description of the company's specific service offerings remains somewhat abstract. It is clear that the focus is on spatial computing and XR, but how these translate into direct client solutions is not entirely spelled out. The emphasis on open-source tools is notable, yet the practical implications for standard business use cases are not immediately obvious from the available information.

David Chen
Reviews 1

The portfolio demonstrates a sophisticated grasp of spatial computing, particularly through the WisorXR headset and AnySLAM stack. It is encouraging that the optics, tracking, and software are built in the open, allowing for transparency and potential community contribution. The integration of C++ simulation cores into Unity for medical applications like the Cornea VR Trainer shows deep technical capability. However, the transition from academic research in hand pose estimation to applied industry solutions like the TOGG automotive infrastructure highlights a broad scope. For someone considering these tools, the open-source nature suggests good potential for customization, though the specific licensing terms would need careful review to ensure they meet commercial needs. The focus on both creative and industrial applications is a compelling strength.

Sarah Jenkins
Reviews 1

The breadth of work across automotive, industrial, and medical sectors is truly impressive. This level of specialized expertise in spatial computing provides a strong foundation for complex XR projects.

Liam Henderson
Reviews 1

It is fantastic to see Egemen Ertuğrul bridging the gap between deep technical research and immersive artistic expression. The open-source nature of WisorXR and AnySLAM shows a genuine commitment to community collaboration. Building an XR headset with optics and tracking built in the open is a bold move that benefits the entire industry. The variety of projects, from automotive to medical simulations, demonstrates impressive versatility. This approach makes accessing advanced spatial computing tools much more convenient for developers and researchers alike.

News

No news yet. This is where the business shares its own updates and press.

Photos

No photos yet. Photos shared by reviewers will show up here.

Widgets

Boost your business trust by displaying a widget on your website — a simple way to convert your visitors into customers.

Get the widget for your site →

About Egemen Ertuğrul · Spatial computing engineer

Egemen Ertuğrul is a spatial computing engineer who builds extended reality (XR) software across the automotive, industrial, and medical sectors. The portfolio highlights work in areas including 3D, SLAM, and embedded systems, with projects such as an open source XR headset (WisorXR), a SLAM localization stack (AnySLAM), and a Raspberry Pi-based AI agent tool (PiJacker). Professional experience includes a role as a creative software engineer at NevaXR, where the work involved Unity and Android infrastructure and real-time content delivery for automotive XR in TOGG vehicles. Other listed projects span VR medical training, earthquake simulation for Meta Quest 3, and multi-platform musical instruments. The site also lists publications, writing, and links to GitHub, LinkedIn, and a CV.