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I CAN DO Indonesia provides an educational game in mobile devices that help children learn basic subjects at school. It employs a team of educators, curriculum experts, creative thinkers, and creators that work together to help Indonesian children succeed. Its product provides an interactive way of learning in which children have full access to their learning process. By presenting challenges through games, it encourages them to be independent learners with 21st century competencies: critical thinking, creative thinking, communication, and collaboration that will provide them skills to face the future.
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